Showing posts with label Vampire Attack. Show all posts
Showing posts with label Vampire Attack. Show all posts
Thursday, November 26, 2009
Wasn't Halloween a month ago?
Vampire Attack release 1.01 was posted with a strategy guide. The big feature that was added was a scoring system. I was also going to add more sound effects, but figured that there are some sounds that are going to have to be changed when I release the game as open source next year so I will just wait for the open source version to add more sound.
Thursday, October 29, 2009
Vampire Attack 2 Release 1.0
While I would have liked to do a bit more fine tuning, Vampire Attack 2 is now finished. At least until next year when I open up the source. I might do a fine tuning pass for the open source release. I will release a strategy guide probably next month. While I would like to provide more details, my copy of Windows 7 has finally arrived and Ubuntu 9.10 was released today so I have a lot of installing to do.
Thursday, October 15, 2009
Vampire Attack 2 Beta 2
The second beta version of Vampire Attack 2 has been posted to the Blazing Games site. I still have a level to complete and a lot of fine tuning to do to the game but there are two weeks before it is going to be released so hopefully the final version will meet my original goals for this game. To be honest, the second episode was created twice since the original map didn't work well with the simple AI that the bats and skeletons have. Sometimes it is far easier to re-design the level than to make the AI better.
Thursday, October 1, 2009
Vampires attack again
The original Vampire Attack game was released a few years ago for Halloween. When it was released I asked people on the game page to let me know if they would like to see an extended version of the game. While the game was going to be called Vampire Attack Deluxe, the new version of the game has substantially been re-written so I decided that it really was a new game. I still have work to do on the game, but felt that the game was far enough along that I could release the first episode of the game as a beta. I will be releasing the second episode (probably also a beta) on the 16th and will be releasing the final episode just before Halloween.
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