My 7DRL project was not what I consider a success. While technically I had a playable game, it was more of a random maze game than anything else. While the RPG code was mostly done (if you look at the source you can see a couple thousand lines of rpg related classes) it simply was not integrated into the rest of the game. This work will be done and the finished version of the game will be releases eventually but it was not finished within the 7 days of the challenge so it is not a success. That said, here is the postmortem.
What went wrong
What went both wrong and right
What went right
While finishing the game in a part-time week was not in the cards, the game will eventually be completed. I am hoping for an April release, but am not committing to anything at this point.
Thursday, March 21, 2013
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